True to form, I completely forgot to post about the adventure I released until now! Whispers in the Blood Mire!
So! The pitch!
For generations, the small village of Edgemere has held a tenuous
balance with the Blood Mire. Children grew up knowing the folk tales and
warnings about wandering out past the walls alone or at night, about a
temple that used to be but had long since been swallowed by the Mire,
and the strange and lonely family that had come to build a mansion in
the Mire and then disappeared. No one knows what happened to the family,
the lights just went out in the Mire one day and that was that.
Fifty
years later, the lights are said to be on in the house once more and a
strangeness like none have seen before has settling over the area. More
are reporting hearing whispers and cries in the Mire late at night and
seeing dancing lights when the moon is at its fullest. No one in the
village dares enter the Mire in these strange times but now the children
are starting to go missing. Grieving families are convinced that it is
the lost children that they hear whispering in the Mire. Others believe
it’s something much worse.
Steeped in a world of decay, infestation, betrayal, shrieking specters, and unknowable power, this is a horror adventure for low level adventurers that is well suited for a
multitude of approaches and solutions. This adventure is designed to be used for Old-School Essentials but can easily be adapted to any other old-school system!
So go on! Pick it up since it's only $5 for a little while longer!
Whispers in the Blood Mire (PDF @ DTRPG)
No comments:
Post a Comment